SKH Tang Shiu Kin Secondary School

Projectile Motion Simulation

Physics Behind Projectile Motion

Initial Velocity (v): Speed at which the object is launched.

Angle (θ): Launch angle from the horizontal.

Gravity (g): Acceleration due to gravity.

Horizontal Velocity (vx): \( v_x = v \cdot \cos(θ) \)

Vertical Velocity (vy): \( v_y = v \cdot \sin(θ) - g \cdot t \)

Position over time:

The path is a parabola due to the constant acceleration of gravity acting downward.